Browse our network 9 . if they remove armor scaling as you have suggested, if they dont do something like add 10x or more health scaling, it will still be useless. (Quantity Chance), average item quantity on a roll attempt (successful or not), WARFRAME Wiki:Expected & Nearly Guaranteed Numbers, Cannot produce multiple procs in a single instance of damage alongside any other. Simply selecting the proper config for the occasion ~ been working well for me so far. Only Physical damage type worth a damn is Slash. In terms of damage best against armor, slash is best against flesh, and impact is best against shields. Ambassador Warframe Your Quick Guide - Hypernia The fact that people stay away from impact weapons if they can is a great example. ( (100 + 50) * 10 / 100 = 15) I just feel like I have ammo issues too much with it, but it may not be the case for you), Acceltra guide by The-Simulacrum-Warriors, galvanized scope is bad (dont work on aoe or slash + too hard and cba), if no primed ammo mutation just use normal one or vigilante supplies, can use serration as primed faction mod replacement, use rime rounds over primed cryo rounds in sp (slash dont scale with elemental so more viral proc better), if have (external) fire rate buff can take vile acceleration out for smth (see below), set sprint as toggle (and keep it toggled on ofc) for permanent reload buff, viable replacements: Serration, Bladed Rounds, Galvanized Aptitude, and Hammer Shot, most consistent: Serration (amalgam version also works well with this gun, good QoL), highest possible dps: Bladed Rounds (when stacked with primary merciless, but much weaker initially), best vs high level enemies: Galvanized Aptitude (enemies live longer so can stack more viral for more damage), best secondary replacement (if one of the above is already in build): hammer shot. Use regular expel mod if no primed version as it is still a 1.3 or 1.69x multiplier. They are the physical elements of the game. In terms of damage puncture best against armor, slash is best against flesh, and impact is best against shields. Anything with more than 50% of its IPS damage as Slash should split bodies. Right now, the +120% Impact on Collision Force is +120% of the weapon's Impact damage. that is why i am suggeting removing stacks from unmodded statuses, reworking bleed to only give 10% increase in damage. Impact = Shred status reduces armour/shield/health (4sec duration), Puncture = Pierce status chance to bypass armour and shields (4sec duration), Slash = Hack status deals more damage(4sec duration) (does not bypass armour or shields), The reason for this, is to make it a contender for the other 2, and the reason it seems low is because it has infinite stacks (only based onduration and your attack speed). Hunter Munitions turns any critical weapon into a Slash-proccing machine while Hunter Adrenaline is a stronger version of Rage. 1. It causes enemies to flinch and recoil backwards. Slash is superior no matter how you look at it sadly, because that armor ignoring slash proc is just godly. Amplifies DoT if the bullet that proc the DoT status hits the weakspot. Kuva Nukor - Impact vs Magnetic : r/Warframe - reddit Its status effect can stack with other slows, although most players opt to combine Cold with Toxin to create Viralone of Warframe's combined elemental damage types. For example, unless you really want a specific double elemental combo to exploit a certain weakness or for a status proc, a faction mod + 3x 90% elementals will give you a higher raw damage than 4x 90% elementals. Increases effectiveness against enemies with Shields, especially Corpus units. +30% Impact Most weapons in Warframe use Impact, Puncture, and Slash as their default damage types, although some weapon types (Lich and Tenet weapons, the Phage, etc.) Based on the limited selection you have right now, go with Convulsion, Heated Charge, Quickdraw, Slip Magazine. - Puncture status effect creates sonar like hotspots that when hit amplifies the damage by 4x. yes, anyone shouldhave been able to see that coming. FWIW, one thing that could probably help those mods some is making their calculations like elemental mods. Damage | WARFRAME Wiki | Fandom even Gas and Magnetic was ok, not as fast, but probably due to not havingarmour reduction that corrosive has. Next: Warframe: A Complete Beginner's Guide. Warframe and the Warframe logo are trademarks of Digital Extremes Ltd. elemental damage is calculated from the total base physical damage (impact+puncture+slash), so 60% of that is generally higher than 60% of just slash, for example, but this is only if you want that extra element on it. Covering the hottest movie and TV topics that fans want. It is highly effective against Grineer Armor and Corpus Robotics, but suffers against Corpus shields. Why is bleed important? IPS stat mods can look something like this. same with reload/fire rate mods. If I have a Fulmin (100 Impact +400 Electricity), Crash Course (+120% Impact) takes the damage to 220 Impact (2.2x / +120% on base Impact)+ 400 Electricity. The xoris doesn't have the slash proc, but it does have much larger AOE and does decent damage to all targets in that aoe. Im sorry for the long post, im just trying to reply to everyone without double posting . Sourced from official drop table repository. Its damage modifiers make it solid for Corpus enemies, although this element seriously struggles against armored and Infested enemy types. 4 Forma Tiberon Prime Build by GameHasWeirdNames - Slash tiberon It helps if you can get used to one weapon and still get to use it when you need a different type of damage depending on the faction. 2020 Digital Extremes Ltd. All rights reserved. A +10% impact would do an additional 10 impact. keep in mind that, they will effectively be doing the same thing with HP as they are with armour, soon viral and slash would be your ONLY option, dueto how high their HP would be, yet almost non existing armour. The go-to source for comic and superhero movie fans. Only increases the Impact damage of rifles. Create an account to follow your favorite communities and start taking part in conversations. what is wrong with players taking a primary,secondary or melee to deal with different enemies? (Newbie) Can anyone help me understand how Slash, Puncture, and Impact Rending Strike, which adds to base charge damage as well - still only better than an element on weapons with some significant %age of puncture dmg. That said, never use Toxin against the Infested at higher levels due to how common Toxic Ancients are. that is pure and simple, OVERPOWERED! i can still effectively kill level 160 heavy gunners with 0 slash build (bo prime) and no riven. Overall it's a pretty balanced damage type, and most of the bonus damage is on heavy armor. That said, it is beneficial to put a physical damage mod for the damage that it is the highest. At 6000 ferrite armor, 100 Corrosive deals 29 damage. Even with those ideas, with the way IPS currently is, those mods wont be used over other mods. If you take full advantage of Warframe's damage system, you can turn your enemies into ash, bypass their defenses, or make hostiles fight their allies. While it can't fully strip armor on its own, Corrosive's damage multipliers and status effect make it a fantastic element for fighting the Grineer and Infested. kuva nukor(radiation) : r/Warframe Genshin Impact is a free-to-play action RPG developed and published by miHoYo. The issue with Bleed is that if it didn't ignore armor, it would be the worst Dot. Impact's effectiveness versus Shields and Machinery makes it a great damage type against the Corpus. I think it increases all the physical attributes, but not the elemental ones. Gallery Old appearance Patch History Update 11.0 (2013-11-20) Any and every nerf will ruin something (hence the term nerf), but it is the sacrifice that needs to be made for a balance. . Puncture: Puncture Damage is one of the three physical damage types. Warframe Ash Guide - How to Obtain, Craft, and Best Builds [ Hunter Munitions] doesnt deal much damage vs shields but the burst mode can already deal decent damage Recommended videos Powered by AnyClip AnyClip Product Demo 2022 AnyClip Product Demo 2022 Feature Vignette: Live Feature Vignette: Management Feature Vignette: Marketing Certain mods in Warframe allow you to add elemental effects to your weapons. The Glaive is very good cause slash procs ignore armor, and deal dmg direct to health. Unable to move or attack for 3 seconds. first remove all stacking from base IPS statuses,including slash (make bleed status cause the enemy to take 10% extra damage). However the dread is a weapon with mostly slash damage but do to its high overall crit damage it is still good against all factions. Sourced from official drop table repository. The Bronze IPS mods need to be reduced in drainso they'll actually be useful for new players. Warframe and the Warframe logo are trademarks of Digital Extremes Ltd. IPS (Impact, Puncture, Slash) Status mods rework. Warframe: Every Tenet Lich Weapon, Ranked - TheGamer Sign up for a new account in our community. 100 Slash will deal 42. hunter munitions will apply Hack as the 1 mod effect, 2 if you equip a second slash mod. Why take +impact and only 90% base damage, when we have Seration, Heavy Caliber and multishot to mod for?. Does it even matter as long as a weapon has high damage for 1 or more of the 3 damage? That's the issue. If armor was a fixed value instead of being scaled, then Bleed wouldn't be so much of a problem. Warframe and Destiny 2 in particular stand out in the genre thanks to the power fantasy that they offer, combined with unique gameplay mechanics that haven't been successfully replicated in the. 2. Slash only seems OP since it ignores armor scaling, but if armor didn't scale, it would be on the same playing field as every other damage type. Impact or Puncture or Slash? These are the most common damage types. you still need to get down to 33%, and if your damage is able to do that fast enough you wont need that increase, and if not,this will be pretty much useless anyway. Single bosses like Eidolons andProfit Taker are a different story, they have pre defined levels and dont scale past that, also they are status immune, so we cant really talk about them. There's a reason why you don't want to strip all of an Eidolon's armor with Shattering Impact Sarpa. "once a mod for the respective IPS has been placed on a weapon, it will convert the base IPS, into a different name and adding the damage increase.". Learn everything about Warframe's Ash. Slash Vs Impact Vs Puncture? - Players helping Players - Warframe Forums Very high critical and status chance also with high attack speed. it seems to me that the fundamental problem with balancing the statuses is more of a problem with the players, than the strength of the statuses or what they do. But, throw on even an Unranked Sawtooth Clip (+5% Slash) and now it can. making your weapons as powerful as possible, Warframe: Excalibur Complete Guide Drops, Abilities, And Builds, Warframe: Galvanized Mods And Weapon Arcane Guide, Warframe: Revenant Complete Guide Drops, Abilities, And Builds. At sortie level, reducing 6000 armor to 1200 is still 80% damage reduction. Void damage strips Sentient resistances, although only Operator Amps can damage Eidolon shields. (Quantity Chance), average item quantity on a roll attempt (successful or not), WARFRAME Wiki:Expected & Nearly Guaranteed Numbers. Warframe - Khora Prime Slash Whipclaw Stats Stick Build are the mods that increase damage to certain enemy types worth it like expel corpus? The mods that increase the damage of a type is the percentage of that damage type, not total. Why get 90% puncture with only 0.9 punch-through, when you get 30% fire rate and 1.2 punch-through with shred?. The idea of IPS is that it has a higher bonus than a single element so it was the ideal 3rd element to build for if a weapon could support it (heat rework messed this up though). Acolytes and Liches can only be affected by four status procs per type, making effects like Viral much less effective. Viral is the result of combining Toxin and Cold. It's easy! New Mods for Slash (Health) Damage, Toxic (Poison) Damage, Impact (Shield) Damage, and Status (Proc Chance) Effects!. Damage types are divided into certain categories: Status staggers targets and increases HP threshold for Parazon finishers, Status reduces the target's damage output, Status shocks enemies, chaining electricity to nearby targets, Effective against flesh and bypasses shields, Status creates an AoE that deals damage over time, Effective against Overguard and resets Sentient resistances, Status creates a dome that magnetizes projectiles toward the dome's epicenter. Whether you're a veteran of the Origin System or a brand new Tenno taking the first If you're struggling to fight the Corpus in the early game, equip an Electricity mod. Using a barrage of rapid-fire plasma rockets, Gauss' signature weapon lays down a path of destruction. Kuinka tappaa Eidolon Terralyst Warframe: Plains of Eidolonissa At low levels, IPS fine. In the above example, applying a 90% Toxin Mod to the MK-1 Braton will grant 90% of the Braton's base damage as extra Toxin damage. 1 mod, each procapplies 2.5% Hack, which deals 2.5% more damage for every consecutive hit. Stacks to 325% increased damage at x10 stacks. If it were treated like an elemental mod*, that would be +120% on the weapon's total base damage. How to leave a lasting impression on the enemy. Like Reload Speed mods, some weapons (Supra, Gorgon) get way more benefit out of them than others (Akstilettos, Bows), so I'd say level them anyway and use them wherever they give the biggest boost to damage. i can kill level 160 demolysts pretty fast and they have base HP of 2500, which is 3.5x more base HP than heavy gunners. This particular Warframe is known for its powerful abilities, high mobility, and versatile play style. IPSshort for Impact, Puncture, and Slashis the backbone of most weapons you'll find in Warframe. (ammo matters a lot more in higher level missions, but its still perfectly fine to run vigilante supplies / regular [Rifle Ammo Mutation]. It's not without its flaws though. 1 mod, each procapplies 1% armour/shield/health Shred status, at 5 stacks your next hit doe's 50% more damage to armour/shield/health and resets counter. Elemental mods do take from the total of the added physical damage, so a +10% fire would do an extra 15 fire damage. Press J to jump to the feed. you wont be sitting for so long hitting the same target. Generally try to avoid Impact, due to it being good against shields (which often are easily removed by cold/magnetic or directly bypassed by toxin and viral procs) and go for Slash (with corrosive if facing plenty of armor) or puncture (which is generally good against everything). sooner or later, Slash will be nerffed againor become useless against enemies. sooner or later, Slash will be nerffed againor become useless against enemies. If you have caught any fish from the Plains of Eidolon, you can select it here, which will produce various crafting . IPS: +50% Slash only seems broken because armor mechanics in this game are. Can be obtained from transmututation normal +% Puncture mods only add based on the base Puncture stat, not total I/P/S). The mod is most useful either on certain Gunblades (, Both ranged and Heavy Attacks of these Gunblades and, The mod is most useful on melee weapons with high attack speed, and on. Warframe: Is Shattering Impact Worth Using in Eidolon Hunt? . Related: Warframe: Revenant Complete Guide Drops, Abilities, And Builds. It will never reach 0, but when armor grants 99% damage reduction, it feels like 0. This is what i was intending to mean, i just didnt indicate it with so much detail. This is even though Fulmin already has innate Electricity.). The reason for resetting counters, is so that your damage will always be fluctuating, none of this constant +325% damage, which is just OP. TPV Impact Thermal Cut Glove, Grey & Black - Large, Regular Don't warn me again for Warframe View Page Cancel Your preferences are configured to warn you when images may be sensitive. It's tough to top Viral in the current meta. mod replacements: (for faction mod or vile acceleration), NOTE: can get higher number on overframe by swapping [Malignant Force] for [Infected Clip] or [Vigilante Supplies] for [Primed Rifle Ammo Mutation], but in reality such a build is less practical bc you need the ammo and status chance to do more damage in game. Slash as a base element is good against bare health. if they remove armor scaling as you have suggested, if they dont do something like add 10x or more health scaling, it will still be useless. what is a good slash base AOE weapon for nekros :: Warframe General Jump over obstacles, leap over large chasms or run across walls with your innate parkour abilities. New player here. puncture is for grineer and high armor targets, slash is for the infested in general and the crewmen and low grineer lancers and butchers, impact is for shielded enemies and the corpus robotics, though all of them fall a little short against the element dmg types, but make sure you scan the enemies and see the dmg info and what dmg type affects them the most. Manage all your favorite fandoms in one place! Puncture tends to be the most popular of the physical damage types since it deals bonus damage against armored targets which tend to become ridiculously tanky compared to unarmored enemies. Sad too because I already lvled up some of them thinking I was going to need them. Puncture vs. Impact vs. Thanks! 599K subscribers in the Warframe community. Gas is created by combining Heat and Toxin. Puncture is generally the better damage type since it only deals less damage to shields. these mods will ONLY be used for the secondary effect, which is ignoring the primary problem, and any secondary effect they put on them will have to be stronger than what other mods already provide, or it would be a total waste of time. it starts becoming very complicated trying to talk about secondary effects with mods, becauseeveryone wants a mod that 'rules them all'in a way, besides that, we have so many mods that give you all the stats you want as secondary. You rarely see Radiation used in high-level content except for status primers and niche builds. (Doesn't help Magnetic's case when some Corpus units use Alloy armor that Bombards do.). These elements typically come with more potent damage modifiers and status effects. At max 10 stacks the parazon finisher chance is 100% and finisher health threshold is 33% of maximum health. Who really mods for duration when the target is going to be dead in 6sec or less (base bleed 6sec)?, Asked by This element is fantastic for all situations, causing all targets afflicted to take increased damage from all sources. Grind Hard Squad 212K subscribers Subscribe 43K views 4 years ago ABOUT THE VIDEO This video will show you whether or not shattering. at that point you might aswell got for a Heat nukor if what you want is damage. Valve Corporation. Best Warframe Sniper Rifles, Ranked - Pro Game Guides If armor didn't scale, and enemies had fixed armor, Puncture would actually be better than Slash against armor at all levels. User account menu. IPS (Impact, Puncture, Slash) Status mods rework - Warframe Forums
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